AI Insights · Timothy · October 2022
Top 5 3D Realistic Games on Android in Oceania Q3 2022
Discover the performance of the top 5 3D realistic games on Android in Oceania for Q3 2022, including insights on downloads, revenue, and active users.
The third quarter of 2022 saw intriguing trends in the performance of the top 5 3D realistic games on Android in Oceania. Here's a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Race Master 3D - Car Racing
Publisher: SayGames Ltd
Race Master 3D experienced a varied performance throughout the quarter. Weekly revenue saw fluctuations, starting at $412 and peaking at $656 in mid-September. Meanwhile, weekly downloads showed a significant drop from 12.4K in mid-July to a low of 4.4K by the end of August, before slightly recovering to 5.3K by the end of September. Active users also declined from 47K to around 32K by the end of the quarter.
GT Car Stunt 3D: Car Driving
Publisher: Zego Studio
GT Car Stunt 3D saw a remarkable rise in weekly downloads, starting from just 9 in mid-July to a peak of 11.6K in late August. However, this number gradually decreased to 4.6K by the end of September. Active users followed a similar trend, increasing from 49 to over 14K mid-quarter and then falling to around 7.3K. Revenue remained minimal with occasional peaks, reaching up to $12 in late August.
Mad Skills Motocross 3
Publisher: Turborilla
Mad Skills Motocross 3 maintained a consistent performance in terms of revenue, hovering around $700 to $1K weekly. Downloads remained relatively stable, fluctuating between 2.9K and 4.2K. Active users saw a gradual increase from 9.9K to a peak of 13K in early August, before stabilizing around 11K by the end of September.
Call of Duty: Mobile Season 8
Publisher: Activision Publishing, Inc.
Call of Duty: Mobile Season 8 showcased strong revenue figures, consistently generating around $47K to $61K weekly. Downloads remained steady, averaging around 3K to 4K per week. Active users remained robust, fluctuating slightly between 36K and 43K throughout the quarter.
Become a Queen
Publisher: Supersonic Studios LTD
Become a Queen had modest revenue, peaking at $65 in mid-August. Downloads showed some volatility, with a high of 4.5K in early August, dropping to 1.5K by the end of the month, and then recovering to around 2.9K by late September. Active users saw a rise from 7.4K to a peak of 11.1K in early August, before stabilizing around 8.6K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.